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The ‘Among Us’ Community Manager Guidebook for Game Community Management: ‘Turning Players into Fans’ will be released in early July.

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    This post is also available in: 日本語 (Japanese) 简体中文 (Chinese (Simplified)) 繁體中文 (Chinese (Traditional)) 한국어 (Korean) Tiếng Việt (Vietnamese)

    🇺🇸 English|🇹🇼 繁體中文🇨🇳 简体中文🇻🇳 Tiếng Việt🇰🇷 한국어🇯🇵 日本語

    On June 10, Born Digital will release the “Textbook of Game Community Management: Turning Players into Fans” in early July 2026.

    The ‘Among Us’ Community Manager Guidebook for Game Community Management: ‘Turning Players into Fans’ will be released in early July.

    This book was written by Victoria Tran, Communications Director at Innersloth, the developer of Among Us.

    Recent game projects emphasize “community management,” which actively communicates with game players through online spaces like Discord and X, and explains ways to break through common community situations and lead game community operations to success.

    For anyone involved in game development or operations, as well as indie game developers, this is a must-read. Be sure to check it out.

    Amazon Reservation Page

    https://www.amazon.co.jp/dp/4862466672

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