The “Tokyo Serious Games Summit” will be held on April 17th and 18th. Sharing the forefront of “serious games” that utilize game knowledge to solve real-world problems
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IGDA Japan will hold the “Tokyo Serious Games Summit” from April 17th ~ April 18th. Participation is free.

The “Serious Game Summit” is an event that shares the forefront of “serious games” that use the knowledge of games to solve real-world problems, such as education, medical care, corporate training, and social problem solving.
The first edition will be held in Kyoto in July 2025, and the second edition will be held in Tokyo.
It is an event dedicated to serious games, which is unique in Japan, and domestic and international experts related to serious games are scheduled to take the stage.
For an overview of the event and time schedule, please check the details below.
Event Overview
Organizer: International Game Developers Association Japan
Cooperation: SQOOL Co., Ltd., Training Game Lab
Exhibiting partners: Sosoku Co., Ltd., Asobism Co., Ltd., SEGA XD Co., Ltd.
Logo supporter: Keio Electric Railway Co., Ltd.
Date and time: 4/17 (Fri.), 4/18 (Sat.)
Location: Day 1: Redbull Gaming Sphere Tokyo (5-minute walk from JR Nakano Station)
Day 2: Fukutake Learning Theater, Fukutake Hall, University of Tokyo (7-minute walk from Hongo Sanchome Station on the Toei Oedo Line)
Participation fee: Free
Time Schedule
■Day 1 4/17 (Fri)
18:00-18:10 Introduction to IGDA Japan
18:10-18:55: Keynote: “Serious Game Archive Project and Future Prospects” (Yasuhide Ishigami) + Crosstalk “The Intersection of Analog and Digital in Serious Games” (Yasuhide Ishigami× Yohei Yanase)
19:00-19:30: Speaker Session: “The Reality and Illusion of Game Training” (Koji Takahashi)
19:30-19:45: Break
19:45-20:15: Speaker Session: “The Relationship between Medicine and Games, Dr. Games Activities” (Keita Kondo)
20:20-21:05: Crosstalk: “Practical Examples of Game Utilization in the Healthcare Field” (Kenji Kato× Yosuke Ishii)
21:05-21:30: Networking
■Day 2 4/18 (Sat)
12:40-13:40: Crosstalk: “International Exchange in Serious Games” (Toru Fujimoto×Lindsay Grace)
13:50-14:20: Keynote: “Games as a Diplomatic Tool and Preventing Violent Extremism” (Sho Sato)
14:30-15:30: Speaker Session: “The Climate Games Project” (Lloyd Wamai)
15:30-15:45: Break
15:45-16:30: Crosstalk: “Business Game Planners Think about Solving Social Issues” (Shinichiro Yamauchi× Nobuhide Fukui)
16:30-17:15: Crosstalk: “Examples of Game Utilization in Libraries” (Eiichi Doso× Akihiro Takakura)
17:15-17:20: Closing Remarks
17:20-18:00: Networking










